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ObjectNode
MusicChannelPlayer
IDisposable
public MusicChannel channel<>():MusicChannel public
public MusicData currentMusic<>():MusicData public
public AudioStreamPlayer currentPlayer<>():AudioStreamPlayer public
public MusicChannelPlayer MusicChannelPlayer<>():MusicChannelPlayer public
public Void TweenVolume<>(
AudioStreamPlayer target=,
target:AudioStreamPlayer=,
float duration=,
duration:float=,
float toVolume=,
toVolume:float=,
bool clear=,
clear:bool=,
System.Action onReady=,
onReady:System.Action=,
):Void public
public Void SchedulePlayer<>(
MusicData nextMusic=,
nextMusic:MusicData=,
float duration=,
duration:float=,
System.Action onReady=,
onReady:System.Action=,
):Void public














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